Getting Started Writing a Mixed Reality Application for HoloLens

When Microsoft revealed the HoloLens in 2015 is was showcased in a lot of different scenarios. Some were leisure and gaming setups, others where more business oriented. Not long after that, details, including workshops at //BUILD 2015, began to come out. Most of the development tools where focused around Unity. Unity is a game engine, … Continue reading Getting Started Writing a Mixed Reality Application for HoloLens